// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/02/ALU.hdl /** * The ALU (Arithmetic Logic Unit). * Computes one of the following functions: * x+y, x-y, y-x, 0, 1, -1, x, y, -x, -y, !x, !y, * x+1, y+1, x-1, y-1, x&y, x|y on two 16-bit inputs, * according to 6 input bits denoted zx,nx,zy,ny,f,no. * In addition, the ALU computes two 1-bit outputs: * if the ALU output == 0, zr is set to 1; otherwise zr is set to 0; * if the ALU output < 0, ng is set to 1; otherwise ng is set to 0. */ // Implementation: the ALU logic manipulates the x and y inputs // and operates on the resulting values, as follows: // if (zx == 1) set x = 0 // 16-bit constant // if (nx == 1) set x = !x // bitwise not // if (zy == 1) set y = 0 // 16-bit constant // if (ny == 1) set y = !y // bitwise not // if (f == 1) set out = x + y // integer 2's complement addition // if (f == 0) set out = x & y // bitwise and // if (no == 1) set out = !out // bitwise not // if (out == 0) set zr = 1 // if (out < 0) set ng = 1 CHIP ALU { IN x[16], y[16], // 16-bit inputs zx, // zero the x input? nx, // negate the x input? zy, // zero the y input? ny, // negate the y input? f, // compute out = x + y (if 1) or x & y (if 0) no; // negate the out output? OUT out[16], // 16-bit output zr, // 1 if (out == 0), 0 otherwise ng; // 1 if (out < 0), 0 otherwise PARTS: // Put you code here: Mux16 (a=x, b[0..15]=false, sel=zx, out=x1); Not16 (in=x1, out=notx1); Mux16 (a=x1, b=notx1, sel=nx, out=x2); Mux16 (a=y, b[0..15]=false, sel=zy, out=y1); Not16 (in=y1, out=noty1); Mux16 (a=y1, b=noty1, sel=ny, out=y2); Add16 (a=x2, b=y2, out=x2py2); And16 (a=x2, b=y2, out=x2ay2); Mux16 (a=x2ay2, b=x2py2, sel=f, out=xy); Not16 (in=xy, out=notxy); Mux16 (a=xy, b=notxy, sel=no, out=out, out[0..7]=out1, out[8..15]=out2, out[15]=msbout); Or8Way (in=out1, out=z1); Or8Way (in=out1, out=z2); //some potential pitfall w.r.t. subbusing see https://www.coursera.org/learn/build-a-computer/discussions/weeks/2/threads/9VYr3LzkEeeK2BJ0oEsgKA Or (a=z1, b=z2, out=z); Not (in=z, out=zr); And (a=msbout, b=true, out=ng); }