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authorsimonmar <unknown>2005-02-02 16:23:04 +0000
committersimonmar <unknown>2005-02-02 16:23:04 +0000
commitd8450a233a8e9e0fabcd34e9daf53c82db4dd3bd (patch)
tree4d05856cf7d2181061b6deb5931a34756dec57c4 /examples/hide-bug/D.hs
parenta8c82f239a7fa8940abb35c32b82b4ebec9f6761 (diff)
[haddock @ 2005-02-02 16:23:00 by simonmar]
Revamp the linking strategy in Haddock. Now name resolution is done in two phases: - first resolve everything to original names, like a Haskell compiler would. - then, figure out the "home" location for every entity, and point all the links to there. The home location is the lowest non-hidden module in the import hierarchy that documents the entity. If there are multiple candidates, one is chosen at random. Also: - Haddock should not generate any HTML with dangling links any more. Unlinked references are just rendered as plain text. - Error reporting is better: if we can't find a link destination for an entity reference, we now emit a warning.
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