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On Emacs24 I've been able to reliably fail url fetching which exposed issues in loading a timeline (it aborts the loading).
This catches any errors, marking the image load as failed so that we won't retry (retries are a TODO item I guess) and then succeeds the function so the rest of the timeline loading can proceed.
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We do this by
- moving vars into the files where they are (mostly) used
- "declaring" vars used elsewhere with the (defvar <var-name>) pattern,
- declaring functions defined in others functions rather than loading the file via require.
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We only support Emacs 24 and 25 so are free to use sane bindings by default.
To keep the linter happy, we need to declare dependency on Emacs 24 in all files.
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This also includes tweaks to make Travis happy — tests previously did pass on my laptop but Travis's environment is different.
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images.
Having all the logic in one file reduces interdependencies.
Having default images is more pleasing during the incremental loading.
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Now that we are also loading avatars there is a lot of image loading to do to show the timeline.
We can do the loading asynchronously to let the user have a look at the toots already while image loading is incrementally proceeding.
We can no longer enforce caching of avatar loading since the variable is consulted when the response parsing happens at which point the dynamic binding we had used so far has gone out of scope again.
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- Shows users' avatars (makes only sense if Emacs is built with imagemagick)
- Scales media attachement previews to a max size (if Emacs is built with imagemagick)
- Enable cacheing of image fetches
Known issues:
- We should really cache the avatars to avoid having multiple identical images in memory.
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(Besides, just "()" would have been enough anyway. No need to quote "()" or "nil".)
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Re-do it as a loop rather than raising an error when the search fails
and trying to catch that wholesale.
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