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authorYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
committerYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
commitd3a0cc3a8ba6dfeb64d3faeffdeb6845b60e5840 (patch)
treed58df9ec2480e2a9ec6240f9c797f83d1a0b1056 /projects/10/Square/SquareT.xml
parent3571f998b28fbc8d9250ba04c983935f10a16c15 (diff)
rearranged the dir for github
- removed tools and pdfs - rearranged the projects dirs - added md files - other minor changes
Diffstat (limited to 'projects/10/Square/SquareT.xml')
-rw-r--r--projects/10/Square/SquareT.xml561
1 files changed, 0 insertions, 561 deletions
diff --git a/projects/10/Square/SquareT.xml b/projects/10/Square/SquareT.xml
deleted file mode 100644
index 69a8ca0..0000000
--- a/projects/10/Square/SquareT.xml
+++ /dev/null
@@ -1,561 +0,0 @@
-<tokens>
-<keyword> class </keyword>
-<identifier> Square </identifier>
-<symbol> { </symbol>
-<keyword> field </keyword>
-<keyword> int </keyword>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> ; </symbol>
-<keyword> field </keyword>
-<keyword> int </keyword>
-<identifier> size </identifier>
-<symbol> ; </symbol>
-<keyword> constructor </keyword>
-<identifier> Square </identifier>
-<identifier> new </identifier>
-<symbol> ( </symbol>
-<keyword> int </keyword>
-<identifier> Ax </identifier>
-<symbol> , </symbol>
-<keyword> int </keyword>
-<identifier> Ay </identifier>
-<symbol> , </symbol>
-<keyword> int </keyword>
-<identifier> Asize </identifier>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> Ax </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> Ay </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> Asize </identifier>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<keyword> this </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> dispose </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Memory </identifier>
-<symbol> . </symbol>
-<identifier> deAlloc </identifier>
-<symbol> ( </symbol>
-<keyword> this </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> incSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 254 </integerConstant>
-<symbol> ) </symbol>
-<symbol> &amp; </symbol>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 510 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> size </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> decSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> size </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> size </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveUp </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> y </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveDown </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 254 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveLeft </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> x </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveRight </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 510 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<symbol> } </symbol>
-</tokens>