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authorYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
committerYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
commitd3a0cc3a8ba6dfeb64d3faeffdeb6845b60e5840 (patch)
treed58df9ec2480e2a9ec6240f9c797f83d1a0b1056 /projects/10/Square
parent3571f998b28fbc8d9250ba04c983935f10a16c15 (diff)
rearranged the dir for github
- removed tools and pdfs - rearranged the projects dirs - added md files - other minor changes
Diffstat (limited to 'projects/10/Square')
-rw-r--r--projects/10/Square/Main.ast1
-rw-r--r--projects/10/Square/Main.jack36
-rw-r--r--projects/10/Square/Main.xml244
-rw-r--r--projects/10/Square/MainT.xml126
-rw-r--r--projects/10/Square/Square.ast1
-rw-r--r--projects/10/Square/Square.jack110
-rw-r--r--projects/10/Square/Square.xml1211
-rw-r--r--projects/10/Square/SquareGame.ast1
-rw-r--r--projects/10/Square/SquareGame.jack81
-rw-r--r--projects/10/Square/SquareGame.xml643
-rw-r--r--projects/10/Square/SquareGameT.xml315
-rw-r--r--projects/10/Square/SquareT.xml561
12 files changed, 0 insertions, 3330 deletions
diff --git a/projects/10/Square/Main.ast b/projects/10/Square/Main.ast
deleted file mode 100644
index d314f03..0000000
--- a/projects/10/Square/Main.ast
+++ /dev/null
@@ -1 +0,0 @@
-Right (JClass "Main" [JClassVarDec "static" ("boolean","test")] [JSubroutineDec (JSubroutineHeader "function" ("void","main") []) (JSubroutineBody [("SquareGame","game")] [JLetStatment (JVarId "game" Nothing) (JExpCall (JSubroutineCall "SquareGame" (Just "new") [])),JDoStatement (JSubroutineCall "game" (Just "run") []),JDoStatement (JSubroutineCall "game" (Just "dispose") []),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "function" ("void","test") []) (JSubroutineBody [("int","i"),("int","j"),("String","s"),("Array","a")] [JIfStatement (JKeywordConst "false") [JLetStatment (JVarId "s" Nothing) (JStrConst "string constant"),JLetStatment (JVarId "s" Nothing) (JKeywordConst "null"),JLetStatment (JVarId "a" (Just (JIntConst 1))) (JExpVar (JVarId "a" (Just (JIntConst 2))))] (Just [JLetStatment (JVarId "i" Nothing) (JExpBin (JExpVar (JVarId "i" Nothing)) [('*',JExpUna '-' (JExpVar (JVarId "j" Nothing)))]),JLetStatment (JVarId "j" Nothing) (JExpBin (JExpVar (JVarId "j" Nothing)) [('/',JExpUna '-' (JIntConst 2))]),JLetStatment (JVarId "i" Nothing) (JExpBin (JExpVar (JVarId "i" Nothing)) [('|',JExpVar (JVarId "j" Nothing))])]),JReturnStatement Nothing])]) \ No newline at end of file
diff --git a/projects/10/Square/Main.jack b/projects/10/Square/Main.jack
deleted file mode 100644
index 0b9e4cb..0000000
--- a/projects/10/Square/Main.jack
+++ /dev/null
@@ -1,36 +0,0 @@
-// This file is part of www.nand2tetris.org
-// and the book "The Elements of Computing Systems"
-// by Nisan and Schocken, MIT Press.
-// File name: projects/10/Square/Main.jack
-
-// (derived from projects/09/Square/Main.jack, with testing additions)
-
-/** Initializes a new Square Dance game and starts running it. */
-class Main {
- static boolean test; // Added for testing -- there is no static keyword
- // in the Square files.
- function void main() {
- var SquareGame game;
- let game = SquareGame.new();
- do game.run();
- do game.dispose();
- return;
- }
-
- function void test() { // Added to test Jack syntax that is not use in
- var int i, j; // the Square files.
- var String s;
- var Array a;
- if (false) {
- let s = "string constant";
- let s = null;
- let a[1] = a[2];
- }
- else { // There is no else keyword in the Square files.
- let i = i * (-j);
- let j = j / (-2); // note: unary negate constant 2
- let i = i | j;
- }
- return;
- }
-}
diff --git a/projects/10/Square/Main.xml b/projects/10/Square/Main.xml
deleted file mode 100644
index f6863c6..0000000
--- a/projects/10/Square/Main.xml
+++ /dev/null
@@ -1,244 +0,0 @@
-<class>
- <keyword> class </keyword>
- <identifier> Main </identifier>
- <symbol> { </symbol>
- <classVarDec>
- <keyword> static </keyword>
- <keyword> boolean </keyword>
- <identifier> test </identifier>
- <symbol> ; </symbol>
- </classVarDec>
- <subroutineDec>
- <keyword> function </keyword>
- <keyword> void </keyword>
- <identifier> main </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <varDec>
- <keyword> var </keyword>
- <identifier> SquareGame </identifier>
- <identifier> game </identifier>
- <symbol> ; </symbol>
- </varDec>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> game </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> SquareGame </identifier>
- <symbol> . </symbol>
- <identifier> new </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> game </identifier>
- <symbol> . </symbol>
- <identifier> run </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> game </identifier>
- <symbol> . </symbol>
- <identifier> dispose </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> function </keyword>
- <keyword> void </keyword>
- <identifier> test </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <varDec>
- <keyword> var </keyword>
- <keyword> int </keyword>
- <identifier> i </identifier>
- <symbol> , </symbol>
- <identifier> j </identifier>
- <symbol> ; </symbol>
- </varDec>
- <varDec>
- <keyword> var </keyword>
- <identifier> String </identifier>
- <identifier> s </identifier>
- <symbol> ; </symbol>
- </varDec>
- <varDec>
- <keyword> var </keyword>
- <identifier> Array </identifier>
- <identifier> a </identifier>
- <symbol> ; </symbol>
- </varDec>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> s </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <stringConstant> string constant </stringConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> s </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <keyword> null </keyword>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> a </identifier>
- <symbol> [ </symbol>
- <expression>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> ] </symbol>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> a </identifier>
- <symbol> [ </symbol>
- <expression>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ] </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- <keyword> else </keyword>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> i </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> i </identifier>
- </term>
- <symbol> * </symbol>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> - </symbol>
- <term>
- <identifier> j </identifier>
- </term>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> j </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> j </identifier>
- </term>
- <symbol> / </symbol>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> i </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> i </identifier>
- </term>
- <symbol> | </symbol>
- <term>
- <identifier> j </identifier>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <symbol> } </symbol>
-</class>
diff --git a/projects/10/Square/MainT.xml b/projects/10/Square/MainT.xml
deleted file mode 100644
index 950c050..0000000
--- a/projects/10/Square/MainT.xml
+++ /dev/null
@@ -1,126 +0,0 @@
-<tokens>
-<keyword> class </keyword>
-<identifier> Main </identifier>
-<symbol> { </symbol>
-<keyword> static </keyword>
-<keyword> boolean </keyword>
-<identifier> test </identifier>
-<symbol> ; </symbol>
-<keyword> function </keyword>
-<keyword> void </keyword>
-<identifier> main </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> var </keyword>
-<identifier> SquareGame </identifier>
-<identifier> game </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> game </identifier>
-<symbol> = </symbol>
-<identifier> SquareGame </identifier>
-<symbol> . </symbol>
-<identifier> new </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> game </identifier>
-<symbol> . </symbol>
-<identifier> run </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> game </identifier>
-<symbol> . </symbol>
-<identifier> dispose </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> function </keyword>
-<keyword> void </keyword>
-<identifier> test </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> var </keyword>
-<keyword> int </keyword>
-<identifier> i </identifier>
-<symbol> , </symbol>
-<identifier> j </identifier>
-<symbol> ; </symbol>
-<keyword> var </keyword>
-<identifier> String </identifier>
-<identifier> s </identifier>
-<symbol> ; </symbol>
-<keyword> var </keyword>
-<identifier> Array </identifier>
-<identifier> a </identifier>
-<symbol> ; </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> s </identifier>
-<symbol> = </symbol>
-<stringConstant> string constant </stringConstant>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> s </identifier>
-<symbol> = </symbol>
-<keyword> null </keyword>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> a </identifier>
-<symbol> [ </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ] </symbol>
-<symbol> = </symbol>
-<identifier> a </identifier>
-<symbol> [ </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ] </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> else </keyword>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> i </identifier>
-<symbol> = </symbol>
-<identifier> i </identifier>
-<symbol> * </symbol>
-<symbol> ( </symbol>
-<symbol> - </symbol>
-<identifier> j </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> j </identifier>
-<symbol> = </symbol>
-<identifier> j </identifier>
-<symbol> / </symbol>
-<symbol> ( </symbol>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> i </identifier>
-<symbol> = </symbol>
-<identifier> i </identifier>
-<symbol> | </symbol>
-<identifier> j </identifier>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<symbol> } </symbol>
-</tokens>
diff --git a/projects/10/Square/Square.ast b/projects/10/Square/Square.ast
deleted file mode 100644
index d360f5f..0000000
--- a/projects/10/Square/Square.ast
+++ /dev/null
@@ -1 +0,0 @@
-Right (JClass "Square" [JClassVarDec "field" ("int","x"),JClassVarDec "field" ("int","y"),JClassVarDec "field" ("int","size")] [JSubroutineDec (JSubroutineHeader "constructor" ("Square","new") [("int","Ax"),("int","Ay"),("int","Asize")]) (JSubroutineBody [] [JLetStatment (JVarId "x" Nothing) (JExpVar (JVarId "Ax" Nothing)),JLetStatment (JVarId "y" Nothing) (JExpVar (JVarId "Ay" Nothing)),JLetStatment (JVarId "size" Nothing) (JExpVar (JVarId "Asize" Nothing)),JDoStatement (JSubroutineCall "draw" Nothing []),JReturnStatement (Just (JKeywordConst "this"))]),JSubroutineDec (JSubroutineHeader "method" ("void","dispose") []) (JSubroutineBody [] [JDoStatement (JSubroutineCall "Memory" (Just "deAlloc") [JKeywordConst "this"]),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","draw") []) (JSubroutineBody [] [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "true"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]]),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","erase") []) (JSubroutineBody [] [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "false"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]]),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","incSize") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpBin (JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('<',JIntConst 254)]) [('&',JExpBin (JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('<',JIntConst 510)])]) [JDoStatement (JSubroutineCall "erase" Nothing []),JLetStatment (JVarId "size" Nothing) (JExpBin (JExpVar (JVarId "size" Nothing)) [('+',JIntConst 2)]),JDoStatement (JSubroutineCall "draw" Nothing [])] Nothing,JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","decSize") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpVar (JVarId "size" Nothing)) [('>',JIntConst 2)]) [JDoStatement (JSubroutineCall "erase" Nothing []),JLetStatment (JVarId "size" Nothing) (JExpBin (JExpVar (JVarId "size" Nothing)) [('-',JIntConst 2)]),JDoStatement (JSubroutineCall "draw" Nothing [])] Nothing,JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","moveUp") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpVar (JVarId "y" Nothing)) [('>',JIntConst 1)]) [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "false"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpBin (JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('-',JIntConst 1)],JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]]),JLetStatment (JVarId "y" Nothing) (JExpBin (JExpVar (JVarId "y" Nothing)) [('-',JIntConst 2)]),JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "true"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JIntConst 1)]])] Nothing,JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","moveDown") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('<',JIntConst 254)]) [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "false"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JIntConst 1)]]),JLetStatment (JVarId "y" Nothing) (JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JIntConst 2)]),JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "true"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpBin (JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('-',JIntConst 1)],JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]])] Nothing,JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","moveLeft") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpVar (JVarId "x" Nothing)) [('>',JIntConst 1)]) [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "false"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpBin (JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('-',JIntConst 1)],JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]]),JLetStatment (JVarId "x" Nothing) (JExpBin (JExpVar (JVarId "x" Nothing)) [('-',JIntConst 2)]),JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "true"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JIntConst 1)],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]])] Nothing,JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","moveRight") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('<',JIntConst 510)]) [JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "false"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpVar (JVarId "x" Nothing),JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JIntConst 1)],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]]),JLetStatment (JVarId "x" Nothing) (JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JIntConst 2)]),JDoStatement (JSubroutineCall "Screen" (Just "setColor") [JKeywordConst "true"]),JDoStatement (JSubroutineCall "Screen" (Just "drawRectangle") [JExpBin (JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]) [('-',JIntConst 1)],JExpVar (JVarId "y" Nothing),JExpBin (JExpVar (JVarId "x" Nothing)) [('+',JExpVar (JVarId "size" Nothing))],JExpBin (JExpVar (JVarId "y" Nothing)) [('+',JExpVar (JVarId "size" Nothing))]])] Nothing,JReturnStatement Nothing])]) \ No newline at end of file
diff --git a/projects/10/Square/Square.jack b/projects/10/Square/Square.jack
deleted file mode 100644
index 3faf24f..0000000
--- a/projects/10/Square/Square.jack
+++ /dev/null
@@ -1,110 +0,0 @@
-// This file is part of www.nand2tetris.org
-// and the book "The Elements of Computing Systems"
-// by Nisan and Schocken, MIT Press.
-// File name: projects/10/Square/Square.jack
-
-// (same as projects/09/Square/Square.jack)
-
-/** Implements a graphical square. */
-class Square {
-
- field int x, y; // screen location of the square's top-left corner
- field int size; // length of this square, in pixels
-
- /** Constructs a new square with a given location and size. */
- constructor Square new(int Ax, int Ay, int Asize) {
- let x = Ax;
- let y = Ay;
- let size = Asize;
- do draw();
- return this;
- }
-
- /** Disposes this square. */
- method void dispose() {
- do Memory.deAlloc(this);
- return;
- }
-
- /** Draws the square on the screen. */
- method void draw() {
- do Screen.setColor(true);
- do Screen.drawRectangle(x, y, x + size, y + size);
- return;
- }
-
- /** Erases the square from the screen. */
- method void erase() {
- do Screen.setColor(false);
- do Screen.drawRectangle(x, y, x + size, y + size);
- return;
- }
-
- /** Increments the square size by 2 pixels. */
- method void incSize() {
- if (((y + size) < 254) & ((x + size) < 510)) {
- do erase();
- let size = size + 2;
- do draw();
- }
- return;
- }
-
- /** Decrements the square size by 2 pixels. */
- method void decSize() {
- if (size > 2) {
- do erase();
- let size = size - 2;
- do draw();
- }
- return;
- }
-
- /** Moves the square up by 2 pixels. */
- method void moveUp() {
- if (y > 1) {
- do Screen.setColor(false);
- do Screen.drawRectangle(x, (y + size) - 1, x + size, y + size);
- let y = y - 2;
- do Screen.setColor(true);
- do Screen.drawRectangle(x, y, x + size, y + 1);
- }
- return;
- }
-
- /** Moves the square down by 2 pixels. */
- method void moveDown() {
- if ((y + size) < 254) {
- do Screen.setColor(false);
- do Screen.drawRectangle(x, y, x + size, y + 1);
- let y = y + 2;
- do Screen.setColor(true);
- do Screen.drawRectangle(x, (y + size) - 1, x + size, y + size);
- }
- return;
- }
-
- /** Moves the square left by 2 pixels. */
- method void moveLeft() {
- if (x > 1) {
- do Screen.setColor(false);
- do Screen.drawRectangle((x + size) - 1, y, x + size, y + size);
- let x = x - 2;
- do Screen.setColor(true);
- do Screen.drawRectangle(x, y, x + 1, y + size);
- }
- return;
- }
-
- /** Moves the square right by 2 pixels. */
- method void moveRight() {
- if ((x + size) < 510) {
- do Screen.setColor(false);
- do Screen.drawRectangle(x, y, x + 1, y + size);
- let x = x + 2;
- do Screen.setColor(true);
- do Screen.drawRectangle((x + size) - 1, y, x + size, y + size);
- }
- return;
- }
-}
diff --git a/projects/10/Square/Square.xml b/projects/10/Square/Square.xml
deleted file mode 100644
index ff5f235..0000000
--- a/projects/10/Square/Square.xml
+++ /dev/null
@@ -1,1211 +0,0 @@
-<class>
- <keyword> class </keyword>
- <identifier> Square </identifier>
- <symbol> { </symbol>
- <classVarDec>
- <keyword> field </keyword>
- <keyword> int </keyword>
- <identifier> x </identifier>
- <symbol> , </symbol>
- <identifier> y </identifier>
- <symbol> ; </symbol>
- </classVarDec>
- <classVarDec>
- <keyword> field </keyword>
- <keyword> int </keyword>
- <identifier> size </identifier>
- <symbol> ; </symbol>
- </classVarDec>
- <subroutineDec>
- <keyword> constructor </keyword>
- <identifier> Square </identifier>
- <identifier> new </identifier>
- <symbol> ( </symbol>
- <parameterList>
- <keyword> int </keyword>
- <identifier> Ax </identifier>
- <symbol> , </symbol>
- <keyword> int </keyword>
- <identifier> Ay </identifier>
- <symbol> , </symbol>
- <keyword> int </keyword>
- <identifier> Asize </identifier>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> x </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Ax </identifier>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> y </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Ay </identifier>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> size </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Asize </identifier>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> draw </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <expression>
- <term>
- <keyword> this </keyword>
- </term>
- </expression>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> dispose </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Memory </identifier>
- <symbol> . </symbol>
- <identifier> deAlloc </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> this </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> draw </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> erase </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> incSize </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> &lt; </symbol>
- <term>
- <integerConstant> 254 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> &amp; </symbol>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> &lt; </symbol>
- <term>
- <integerConstant> 510 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> erase </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> size </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> size </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> draw </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> decSize </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> size </identifier>
- </term>
- <symbol> &gt; </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> erase </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> size </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> size </identifier>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> draw </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> moveUp </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> &gt; </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> y </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> moveDown </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> &lt; </symbol>
- <term>
- <integerConstant> 254 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> y </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> moveLeft </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> &gt; </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> x </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> moveRight </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> &lt; </symbol>
- <term>
- <integerConstant> 510 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> x </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> setColor </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Screen </identifier>
- <symbol> . </symbol>
- <identifier> drawRectangle </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- <symbol> - </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> x </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <identifier> y </identifier>
- </term>
- <symbol> + </symbol>
- <term>
- <identifier> size </identifier>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <symbol> } </symbol>
-</class>
diff --git a/projects/10/Square/SquareGame.ast b/projects/10/Square/SquareGame.ast
deleted file mode 100644
index 55a9ff0..0000000
--- a/projects/10/Square/SquareGame.ast
+++ /dev/null
@@ -1 +0,0 @@
-Right (JClass "SquareGame" [JClassVarDec "field" ("Square","square"),JClassVarDec "field" ("int","direction")] [JSubroutineDec (JSubroutineHeader "constructor" ("SquareGame","new") []) (JSubroutineBody [] [JLetStatment (JVarId "square" Nothing) (JExpCall (JSubroutineCall "Square" (Just "new") [JIntConst 0,JIntConst 0,JIntConst 30])),JLetStatment (JVarId "direction" Nothing) (JIntConst 0),JReturnStatement (Just (JKeywordConst "this"))]),JSubroutineDec (JSubroutineHeader "method" ("void","dispose") []) (JSubroutineBody [] [JDoStatement (JSubroutineCall "square" (Just "dispose") []),JDoStatement (JSubroutineCall "Memory" (Just "deAlloc") [JKeywordConst "this"]),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","moveSquare") []) (JSubroutineBody [] [JIfStatement (JExpBin (JExpVar (JVarId "direction" Nothing)) [('=',JIntConst 1)]) [JDoStatement (JSubroutineCall "square" (Just "moveUp") [])] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "direction" Nothing)) [('=',JIntConst 2)]) [JDoStatement (JSubroutineCall "square" (Just "moveDown") [])] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "direction" Nothing)) [('=',JIntConst 3)]) [JDoStatement (JSubroutineCall "square" (Just "moveLeft") [])] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "direction" Nothing)) [('=',JIntConst 4)]) [JDoStatement (JSubroutineCall "square" (Just "moveRight") [])] Nothing,JDoStatement (JSubroutineCall "Sys" (Just "wait") [JIntConst 5]),JReturnStatement Nothing]),JSubroutineDec (JSubroutineHeader "method" ("void","run") []) (JSubroutineBody [("char","key"),("boolean","exit")] [JLetStatment (JVarId "exit" Nothing) (JKeywordConst "false"),JWhileStatment (JExpUna '~' (JExpVar (JVarId "exit" Nothing))) [JWhileStatment (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 0)]) [JLetStatment (JVarId "key" Nothing) (JExpCall (JSubroutineCall "Keyboard" (Just "keyPressed") [])),JDoStatement (JSubroutineCall "moveSquare" Nothing [])],JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 81)]) [JLetStatment (JVarId "exit" Nothing) (JKeywordConst "true")] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 90)]) [JDoStatement (JSubroutineCall "square" (Just "decSize") [])] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 88)]) [JDoStatement (JSubroutineCall "square" (Just "incSize") [])] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 131)]) [JLetStatment (JVarId "direction" Nothing) (JIntConst 1)] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 133)]) [JLetStatment (JVarId "direction" Nothing) (JIntConst 2)] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 130)]) [JLetStatment (JVarId "direction" Nothing) (JIntConst 3)] Nothing,JIfStatement (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 132)]) [JLetStatment (JVarId "direction" Nothing) (JIntConst 4)] Nothing,JWhileStatment (JExpUna '~' (JExpBin (JExpVar (JVarId "key" Nothing)) [('=',JIntConst 0)])) [JLetStatment (JVarId "key" Nothing) (JExpCall (JSubroutineCall "Keyboard" (Just "keyPressed") [])),JDoStatement (JSubroutineCall "moveSquare" Nothing [])]],JReturnStatement Nothing])]) \ No newline at end of file
diff --git a/projects/10/Square/SquareGame.jack b/projects/10/Square/SquareGame.jack
deleted file mode 100644
index 4f71b16..0000000
--- a/projects/10/Square/SquareGame.jack
+++ /dev/null
@@ -1,81 +0,0 @@
-// This file is part of www.nand2tetris.org
-// and the book "The Elements of Computing Systems"
-// by Nisan and Schocken, MIT Press.
-// File name: projects/10/Square/SquareGame.jack
-
-// (same as projects/09/Square/SquareGame.jack)
-
-/**
- * Implements the Square Dance game.
- * This simple game allows the user to move a black square around
- * the screen, and change the square's size during the movement.
- * When the game starts, a square of 30 by 30 pixels is shown at the
- * top-left corner of the screen. The user controls the square as follows.
- * The 4 arrow keys are used to move the square up, down, left, and right.
- * The 'z' and 'x' keys are used, respectively, to decrement and increment
- * the square's size. The 'q' key is used to quit the game.
- */
-
-class SquareGame {
- field Square square; // the square of this game
- field int direction; // the square's current direction:
- // 0=none, 1=up, 2=down, 3=left, 4=right
-
- /** Constructs a new Square Game. */
- constructor SquareGame new() {
- // Creates a 30 by 30 pixels square and positions it at the top-left
- // of the screen.
- let square = Square.new(0, 0, 30);
- let direction = 0; // initial state is no movement
- return this;
- }
-
- /** Disposes this game. */
- method void dispose() {
- do square.dispose();
- do Memory.deAlloc(this);
- return;
- }
-
- /** Moves the square in the current direction. */
- method void moveSquare() {
- if (direction = 1) { do square.moveUp(); }
- if (direction = 2) { do square.moveDown(); }
- if (direction = 3) { do square.moveLeft(); }
- if (direction = 4) { do square.moveRight(); }
- do Sys.wait(5); // delays the next movement
- return;
- }
-
- /** Runs the game: handles the user's inputs and moves the square accordingly */
- method void run() {
- var char key; // the key currently pressed by the user
- var boolean exit;
- let exit = false;
-
- while (~exit) {
- // waits for a key to be pressed
- while (key = 0) {
- let key = Keyboard.keyPressed();
- do moveSquare();
- }
- if (key = 81) { let exit = true; } // q key
- if (key = 90) { do square.decSize(); } // z key
- if (key = 88) { do square.incSize(); } // x key
- if (key = 131) { let direction = 1; } // up arrow
- if (key = 133) { let direction = 2; } // down arrow
- if (key = 130) { let direction = 3; } // left arrow
- if (key = 132) { let direction = 4; } // right arrow
-
- // waits for the key to be released
- while (~(key = 0)) {
- let key = Keyboard.keyPressed();
- do moveSquare();
- }
- } // while
- return;
- }
-}
-
-
-
diff --git a/projects/10/Square/SquareGame.xml b/projects/10/Square/SquareGame.xml
deleted file mode 100644
index ed3ab6e..0000000
--- a/projects/10/Square/SquareGame.xml
+++ /dev/null
@@ -1,643 +0,0 @@
-<class>
- <keyword> class </keyword>
- <identifier> SquareGame </identifier>
- <symbol> { </symbol>
- <classVarDec>
- <keyword> field </keyword>
- <identifier> Square </identifier>
- <identifier> square </identifier>
- <symbol> ; </symbol>
- </classVarDec>
- <classVarDec>
- <keyword> field </keyword>
- <keyword> int </keyword>
- <identifier> direction </identifier>
- <symbol> ; </symbol>
- </classVarDec>
- <subroutineDec>
- <keyword> constructor </keyword>
- <identifier> SquareGame </identifier>
- <identifier> new </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> square </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Square </identifier>
- <symbol> . </symbol>
- <identifier> new </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <integerConstant> 0 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <integerConstant> 0 </integerConstant>
- </term>
- </expression>
- <symbol> , </symbol>
- <expression>
- <term>
- <integerConstant> 30 </integerConstant>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <letStatement>
- <keyword> let </keyword>
- <identifier> direction </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <integerConstant> 0 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <returnStatement>
- <keyword> return </keyword>
- <expression>
- <term>
- <keyword> this </keyword>
- </term>
- </expression>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> dispose </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> dispose </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Memory </identifier>
- <symbol> . </symbol>
- <identifier> deAlloc </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <keyword> this </keyword>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> moveSquare </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <statements>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> direction </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> moveUp </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> direction </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> moveDown </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> direction </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 3 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> moveLeft </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> direction </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 4 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> moveRight </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> Sys </identifier>
- <symbol> . </symbol>
- <identifier> wait </identifier>
- <symbol> ( </symbol>
- <expressionList>
- <expression>
- <term>
- <integerConstant> 5 </integerConstant>
- </term>
- </expression>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <subroutineDec>
- <keyword> method </keyword>
- <keyword> void </keyword>
- <identifier> run </identifier>
- <symbol> ( </symbol>
- <parameterList>
- </parameterList>
- <symbol> ) </symbol>
- <subroutineBody>
- <symbol> { </symbol>
- <varDec>
- <keyword> var </keyword>
- <keyword> char </keyword>
- <identifier> key </identifier>
- <symbol> ; </symbol>
- </varDec>
- <varDec>
- <keyword> var </keyword>
- <keyword> boolean </keyword>
- <identifier> exit </identifier>
- <symbol> ; </symbol>
- </varDec>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> exit </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <keyword> false </keyword>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <whileStatement>
- <keyword> while </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ~ </symbol>
- <term>
- <identifier> exit </identifier>
- </term>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <whileStatement>
- <keyword> while </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 0 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> key </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Keyboard </identifier>
- <symbol> . </symbol>
- <identifier> keyPressed </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> moveSquare </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </whileStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 81 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> exit </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <keyword> true </keyword>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 90 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> decSize </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 88 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <doStatement>
- <keyword> do </keyword>
- <identifier> square </identifier>
- <symbol> . </symbol>
- <identifier> incSize </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 131 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> direction </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <integerConstant> 1 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 133 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> direction </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <integerConstant> 2 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 130 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> direction </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <integerConstant> 3 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <ifStatement>
- <keyword> if </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 132 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> direction </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <integerConstant> 4 </integerConstant>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- </statements>
- <symbol> } </symbol>
- </ifStatement>
- <whileStatement>
- <keyword> while </keyword>
- <symbol> ( </symbol>
- <expression>
- <term>
- <symbol> ~ </symbol>
- <term>
- <symbol> ( </symbol>
- <expression>
- <term>
- <identifier> key </identifier>
- </term>
- <symbol> = </symbol>
- <term>
- <integerConstant> 0 </integerConstant>
- </term>
- </expression>
- <symbol> ) </symbol>
- </term>
- </term>
- </expression>
- <symbol> ) </symbol>
- <symbol> { </symbol>
- <statements>
- <letStatement>
- <keyword> let </keyword>
- <identifier> key </identifier>
- <symbol> = </symbol>
- <expression>
- <term>
- <identifier> Keyboard </identifier>
- <symbol> . </symbol>
- <identifier> keyPressed </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- </term>
- </expression>
- <symbol> ; </symbol>
- </letStatement>
- <doStatement>
- <keyword> do </keyword>
- <identifier> moveSquare </identifier>
- <symbol> ( </symbol>
- <expressionList>
- </expressionList>
- <symbol> ) </symbol>
- <symbol> ; </symbol>
- </doStatement>
- </statements>
- <symbol> } </symbol>
- </whileStatement>
- </statements>
- <symbol> } </symbol>
- </whileStatement>
- <returnStatement>
- <keyword> return </keyword>
- <symbol> ; </symbol>
- </returnStatement>
- </statements>
- <symbol> } </symbol>
- </subroutineBody>
- </subroutineDec>
- <symbol> } </symbol>
-</class>
diff --git a/projects/10/Square/SquareGameT.xml b/projects/10/Square/SquareGameT.xml
deleted file mode 100644
index 3136af2..0000000
--- a/projects/10/Square/SquareGameT.xml
+++ /dev/null
@@ -1,315 +0,0 @@
-<tokens>
-<keyword> class </keyword>
-<identifier> SquareGame </identifier>
-<symbol> { </symbol>
-<keyword> field </keyword>
-<identifier> Square </identifier>
-<identifier> square </identifier>
-<symbol> ; </symbol>
-<keyword> field </keyword>
-<keyword> int </keyword>
-<identifier> direction </identifier>
-<symbol> ; </symbol>
-<keyword> constructor </keyword>
-<identifier> SquareGame </identifier>
-<identifier> new </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> square </identifier>
-<symbol> = </symbol>
-<identifier> Square </identifier>
-<symbol> . </symbol>
-<identifier> new </identifier>
-<symbol> ( </symbol>
-<integerConstant> 0 </integerConstant>
-<symbol> , </symbol>
-<integerConstant> 0 </integerConstant>
-<symbol> , </symbol>
-<integerConstant> 30 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 0 </integerConstant>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<keyword> this </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> dispose </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> dispose </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Memory </identifier>
-<symbol> . </symbol>
-<identifier> deAlloc </identifier>
-<symbol> ( </symbol>
-<keyword> this </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveSquare </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> moveUp </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> moveDown </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 3 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> moveLeft </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 4 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> moveRight </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> do </keyword>
-<identifier> Sys </identifier>
-<symbol> . </symbol>
-<identifier> wait </identifier>
-<symbol> ( </symbol>
-<integerConstant> 5 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> run </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> var </keyword>
-<keyword> char </keyword>
-<identifier> key </identifier>
-<symbol> ; </symbol>
-<keyword> var </keyword>
-<keyword> boolean </keyword>
-<identifier> exit </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> exit </identifier>
-<symbol> = </symbol>
-<keyword> false </keyword>
-<symbol> ; </symbol>
-<keyword> while </keyword>
-<symbol> ( </symbol>
-<symbol> ~ </symbol>
-<identifier> exit </identifier>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> while </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 0 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<identifier> Keyboard </identifier>
-<symbol> . </symbol>
-<identifier> keyPressed </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> moveSquare </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 81 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> exit </identifier>
-<symbol> = </symbol>
-<keyword> true </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 90 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> decSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 88 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> square </identifier>
-<symbol> . </symbol>
-<identifier> incSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 131 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 133 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 130 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 3 </integerConstant>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 132 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> direction </identifier>
-<symbol> = </symbol>
-<integerConstant> 4 </integerConstant>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> while </keyword>
-<symbol> ( </symbol>
-<symbol> ~ </symbol>
-<symbol> ( </symbol>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<integerConstant> 0 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> key </identifier>
-<symbol> = </symbol>
-<identifier> Keyboard </identifier>
-<symbol> . </symbol>
-<identifier> keyPressed </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> moveSquare </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<symbol> } </symbol>
-</tokens>
diff --git a/projects/10/Square/SquareT.xml b/projects/10/Square/SquareT.xml
deleted file mode 100644
index 69a8ca0..0000000
--- a/projects/10/Square/SquareT.xml
+++ /dev/null
@@ -1,561 +0,0 @@
-<tokens>
-<keyword> class </keyword>
-<identifier> Square </identifier>
-<symbol> { </symbol>
-<keyword> field </keyword>
-<keyword> int </keyword>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> ; </symbol>
-<keyword> field </keyword>
-<keyword> int </keyword>
-<identifier> size </identifier>
-<symbol> ; </symbol>
-<keyword> constructor </keyword>
-<identifier> Square </identifier>
-<identifier> new </identifier>
-<symbol> ( </symbol>
-<keyword> int </keyword>
-<identifier> Ax </identifier>
-<symbol> , </symbol>
-<keyword> int </keyword>
-<identifier> Ay </identifier>
-<symbol> , </symbol>
-<keyword> int </keyword>
-<identifier> Asize </identifier>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> Ax </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> Ay </identifier>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> Asize </identifier>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<keyword> this </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> dispose </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Memory </identifier>
-<symbol> . </symbol>
-<identifier> deAlloc </identifier>
-<symbol> ( </symbol>
-<keyword> this </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> incSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 254 </integerConstant>
-<symbol> ) </symbol>
-<symbol> &amp; </symbol>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 510 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> size </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> decSize </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> size </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> erase </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> size </identifier>
-<symbol> = </symbol>
-<identifier> size </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> draw </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveUp </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
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-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
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-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> y </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveDown </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 254 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> y </identifier>
-<symbol> = </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<symbol> ( </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveLeft </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> &gt; </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> x </identifier>
-<symbol> - </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> method </keyword>
-<keyword> void </keyword>
-<identifier> moveRight </identifier>
-<symbol> ( </symbol>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> if </keyword>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> &lt; </symbol>
-<integerConstant> 510 </integerConstant>
-<symbol> ) </symbol>
-<symbol> { </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> false </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> let </keyword>
-<identifier> x </identifier>
-<symbol> = </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<integerConstant> 2 </integerConstant>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> setColor </identifier>
-<symbol> ( </symbol>
-<keyword> true </keyword>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<keyword> do </keyword>
-<identifier> Screen </identifier>
-<symbol> . </symbol>
-<identifier> drawRectangle </identifier>
-<symbol> ( </symbol>
-<symbol> ( </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> - </symbol>
-<integerConstant> 1 </integerConstant>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> , </symbol>
-<identifier> x </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> , </symbol>
-<identifier> y </identifier>
-<symbol> + </symbol>
-<identifier> size </identifier>
-<symbol> ) </symbol>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<keyword> return </keyword>
-<symbol> ; </symbol>
-<symbol> } </symbol>
-<symbol> } </symbol>
-</tokens>