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-// This file is part of www.nand2tetris.org
-// and the book "The Elements of Computing Systems"
-// by Nisan and Schocken, MIT Press.
-// File name: tools/builtIn/Screen.hdl
-
-/**
- * The Screen (memory map).
- * Functions exactly like a 16-bit 8K RAM:
- * 1. out(t)=Screen[address(t)](t)
- * 2. If load(t-1) then Screen[address(t-1)](t)=in(t-1)
- *
- * The built-in chip implementation has the side effect of continuously
- * refreshing a visual 256 by 512 black-and-white screen, simulated
- * by the simulator. Each row in the visual screen is represented
- * by 32 consecutive 16-bit words, starting at the top left corner
- * of the visual screen. Thus the pixel at row r from the top and
- * column c from the left (0<=r<=255, 0<=c<=511) reflects the c%16
- * bit (counting from LSB to MSB) of the word found in
- * Screen[r*32+c/16].
- */
-
-CHIP Screen {
-
- IN in[16], // what to write
- load, // write-enable bit
- address[13]; // where to read/write
- OUT out[16]; // Screen value at the given address
-
- BUILTIN Screen;
- CLOCKED in, load;
-}
-
-
-
- \ No newline at end of file