| Commit message (Collapse) | Author | Age | Files | Lines |
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- no more heap waste.
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- added title, win, and lose frames
- reduced heap usage
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- used the simple method here: https://www.coursera.org/learn/nand2tetris2/discussions/weeks/3/threads/LiyUrABwEee0IhLPmsG3Vg/replies/1MWytACWEeeMVQ6gf1FxsA
- game crashes around turn 192. will investigate that after learning
about the compiler
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- the game works properly after dumbing down the random number
generator.
generator.
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- no more compiler error
- but still some bugs:
- tiles get stuck
- segment error (possibly due to deep copy?)
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