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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
/// File name: projects/10/ExpressionLessSquare/Square.jack

/** Expressionless version of projects/10/Square/Square.jack. */

class Square {

   field int x, y; 
   field int size; 

   constructor Square new(int Ax, int Ay, int Asize) {
      let x = Ax;
      let y = Ay;
      let size = Asize;
      do draw();
      return x;
   }

   method void dispose() {
      do Memory.deAlloc(this);
      return;
   }

   method void draw() {
      do Screen.setColor(x);
      do Screen.drawRectangle(x, y, x, y);
      return;
   }

   method void erase() {
      do Screen.setColor(x);
      do Screen.drawRectangle(x, y, x, y);
      return;
   }

   method void incSize() {
      if (x) {
         do erase();
         let size = size;
         do draw();
      }
      return;
   }

   method void decSize() {
      if (size) {
         do erase();
         let size = size;
         do draw();
      }
      return;
   }

   method void moveUp() {
      if (y) {
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
         let y = y;
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
      }
      return;
   }

   method void moveDown() {
      if (y) {
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
         let y = y;
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
      }
      return;
   }

   method void moveLeft() {
      if (x) {
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
         let x = x;
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
      }
      return;
   }

   method void moveRight() {
      if (x) {
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
         let x = x;
         do Screen.setColor(x);
         do Screen.drawRectangle(x, y, x, y);
      }
      return;
   }
}