aboutsummaryrefslogtreecommitdiff
path: root/html/haddock-util.js
blob: e5d6977ef536efacdc4956ecaf555eea9136682b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
// Haddock JavaScript utilities
function toggle(button,id)
{
   var n = document.getElementById(id).style;
   if (n.display == "none")
   {
    button.src = "minus.gif";
    n.display = "block";
   }
   else
   {
    button.src = "plus.gif";
    n.display = "none";
   }
}


var max_results = 75; // 50 is not enough to search for map in the base libraries
var shown_range = null;
var last_search = null;

function quick_search()
{
    perform_search(false);
}

function full_search()
{
    perform_search(true);
}


function perform_search(full)
{
    var text = document.getElementById("searchbox").value.toLowerCase();
    if (text == last_search && !full) return;
    last_search = text;
    
    var table = document.getElementById("indexlist");
    var status = document.getElementById("searchmsg");
    var children = table.firstChild.childNodes;
    
    // first figure out the first node with the prefix
    var first = bisect(-1);
    var last = (first == -1 ? -1 : bisect(1));

    if (first == -1)
    {
        table.className = "";
        status.innerHTML = "No results found, displaying all";
    }
    else if (first == 0 && last == children.length - 1)
    {
        table.className = "";
        status.innerHTML = "";
    }
    else if (last - first >= max_results && !full)
    {
        table.className = "";
        status.innerHTML = "More than " + max_results + ", press Search to display";
    }
    else
    {
        // decide what you need to clear/show
        if (shown_range)
            setclass(shown_range[0], shown_range[1], "indexrow");
        setclass(first, last, "indexshow");
        shown_range = [first, last];
        table.className = "indexsearch";
        status.innerHTML = "";
    }

    
    function setclass(first, last, status)
    {
        for (var i = first; i <= last; i++)
        {
            children[i].className = status;
        }
    }
    
    
    // do a binary search, treating 0 as ...
    // return either -1 (no 0's found) or location of most far match
    function bisect(dir)
    {
        var first = 0, finish = children.length - 1;
        var mid, success = false;

        while (finish - first > 3)
        {
            mid = Math.floor((finish + first) / 2);

            var i = checkitem(mid);
            if (i == 0) i = dir;
            if (i == -1)
                finish = mid;
            else
                first = mid;
        }
        var a = (dir == 1 ? first : finish);
        var b = (dir == 1 ? finish : first);
        for (var i = b; i != a - dir; i -= dir)
        {
            if (checkitem(i) == 0) return i;
        }
        return -1;
    }    
    
    
    // from an index, decide what the result is
    // 0 = match, -1 is lower, 1 is higher
    function checkitem(i)
    {
        var s = getitem(i).toLowerCase().substr(0, text.length);
        if (s == text) return 0;
        else return (s > text ? -1 : 1);
    }
    
    
    // from an index, get its string
    // this abstracts over alternates
    function getitem(i)
    {
        for ( ; i >= 0; i--)
        {
            var s = children[i].firstChild.firstChild.data;
            if (s.indexOf(' ') == -1)
                return s;
        }
        return ""; // should never be reached
    }
}