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path: root/utilities/nontrivial utility/nontriv.html
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<!doctype html>

<head>
</head>
<body>

<script>
window.onload = function (){
	var s = Object.getOwnPropertyNames(window);

	var kids = document.getElementById("categories").children;
	for(var i = 0; i < kids.length; i++){
		var checkbox = "<input name='opt' id='cat_"+kids[i].id+"' type='checkbox'></input>";
		kids[i].insertAdjacentHTML("beforeend",checkbox+"Check entire category\n");
		document.getElementById("cat_"+kids[i].id).addEventListener("click",function(){
			var nontriv = document.getElementById(this.id.substring(4,this.id.length));
			for(var j = 0; j < nontriv.children.length; j++){
				if(this.checked){
					nontriv.children[j].checked = true;
				} else{
					nontriv.children[j].checked = false;
				}
			}		
		});
	}

	for(var i = 0; i < s.length; i++){
		var checkbox = "<input name='opt' id='"+s[i]+"' type='checkbox'></input>";	

		if(s[i].indexOf("HTML") == 0){
			document.getElementById("html").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("CSS") == 0){
			document.getElementById("css").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("SVG") == 0){
			document.getElementById("svg").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("on") == 0){
			document.getElementById("event").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("RTC") == 0){
			document.getElementById("rtc").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("HTML") == 0){
			document.getElementById("html").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("VR") == 0){
			document.getElementById("vr").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("WebGL") == 0){
			document.getElementById("webgl").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("DOM") == 0){
			document.getElementById("dom").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("IDB") == 0){
			document.getElementById("idb").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("Audio") != -1){
			document.getElementById("audio").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("Gamepad") == 0){
			document.getElementById("gamepad").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("Media") == 0){
			document.getElementById("media").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else if(s[i].indexOf("Event") != -1){
			document.getElementById("event2").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}else{
			document.getElementById("other").insertAdjacentHTML("beforeend",checkbox + s[i] + "\n");
		}
	}

	document.getElementById("gen").addEventListener("click",function(){
		var temp = document.getElementsByName("opt");
		var outputjson = {};
		for(var i = 1; i < temp.length; i++){
			outputjson[temp[i].id] = temp[i].checked;
		}
		document.getElementById("output").innerHTML = JSON.stringify(outputjson, null, '\t');
	});
	document.getElementById("read").addEventListener("click",function(){
		var inputjson = JSON.parse(document.getElementById("injson").value);
		console.log(inputjson);
		var keys = Object.keys(inputjson);
		for(var i = 0; i < keys.length; i++){
			console.log(inputjson[keys[i]]);
			if(inputjson[keys[i]] == true){
				document.getElementById(keys[i]).checked = true;
			} else{
				document.getElementById(keys[i]).checked = false;
			}
		}
		return;
	});
}
</script>

This page allows us to generate the allowed/disallowed object JSON.
<br>
<br>
We know it's up to date because it iterates over all keys of the window variable (which is the global object for browsers)
<br>
<br>
(True = nontrivial, false = trivial)
<br><br><br>
<textarea id="injson" rows="4" cols="50"></textarea> 
<br>
<input id="read" type="button" value="Load JSON"></input>
<br>
<input id="gen" type="button" value="Generate"></input>
<br>
<pre id="output"></pre>
<div id="categories">

<pre id="webgl">WebGL
</pre>
<pre id="svg">SVG
</pre>
<pre id="html">HTML
</pre>
<pre id="css">CSS
</pre>
<pre id="event">Events
</pre>
<pre id="rtc">WebRTC
</pre>
<pre id="vr">VR
</pre>
<pre id="dom">DOM
</pre>
<pre id="idb">IDB
</pre>
<pre id="audio">Audio
</pre>
<pre id="gamepad">Gamepad
</pre>
<pre id="media">Media
</pre>
<pre id="event2">Other events
</pre>
<pre id="other">All else
</pre>

</div>
</body>