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authorYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
committerYuchen Pei <me@ypei.me>2018-01-20 15:41:49 +0100
commitd3a0cc3a8ba6dfeb64d3faeffdeb6845b60e5840 (patch)
treed58df9ec2480e2a9ec6240f9c797f83d1a0b1056 /projects/05/CPU.hdl
parent3571f998b28fbc8d9250ba04c983935f10a16c15 (diff)
rearranged the dir for github
- removed tools and pdfs - rearranged the projects dirs - added md files - other minor changes
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-// This file is part of www.nand2tetris.org
-// and the book "The Elements of Computing Systems"
-// by Nisan and Schocken, MIT Press.
-// File name: projects/05/CPU.hdl
-
-/**
- * The Hack CPU (Central Processing unit), consisting of an ALU,
- * two registers named A and D, and a program counter named PC.
- * The CPU is designed to fetch and execute instructions written in
- * the Hack machine language. In particular, functions as follows:
- * Executes the inputted instruction according to the Hack machine
- * language specification. The D and A in the language specification
- * refer to CPU-resident registers, while M refers to the external
- * memory location addressed by A, i.e. to Memory[A]. The inM input
- * holds the value of this location. If the current instruction needs
- * to write a value to M, the value is placed in outM, the address
- * of the target location is placed in the addressM output, and the
- * writeM control bit is asserted. (When writeM==0, any value may
- * appear in outM). The outM and writeM outputs are combinational:
- * they are affected instantaneously by the execution of the current
- * instruction. The addressM and pc outputs are clocked: although they
- * are affected by the execution of the current instruction, they commit
- * to their new values only in the next time step. If reset==1 then the
- * CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather
- * than to the address resulting from executing the current instruction.
- */
-
-CHIP CPU {
-
- IN inM[16], // M value input (M = contents of RAM[A])
- instruction[16], // Instruction for execution
- reset; // Signals whether to re-start the current
- // program (reset==1) or continue executing
- // the current program (reset==0).
-
- OUT outM[16], // M value output
- writeM, // Write to M?
- addressM[15], // Address in data memory (of M)
- pc[15]; // address of next instruction
-
- PARTS:
- // Put your code here:
-
- Nand(a=instruction[15], b=instruction[5], out=c7);
- Mux16(a=aluout, b=instruction, sel=c7, out=out1);
-
- Not(in=instruction[15], out=notd1);
- Or(a=instruction[5], b=notd1, out=c8);
- ARegister(in=out1, load=c8, out=out2, out[0..14]=addressM);
-
- And(a=instruction[15], b=instruction[12], out=c9);
- Mux16(a=out2, b=inM, sel=c9, out=y);
-
- And(a=instruction[15], b=instruction[4], out=c10);
- DRegister(in=aluout, load=c10, out=x);
-
- ALU(x=x, y=y, zx=instruction[11], nx=instruction[10], zy=instruction[9], ny=instruction[8], f=instruction[7], no=instruction[6], out=aluout, out=outM, ng=ng, zr=zr);
- Not(in=ng, out=ps);
- Not(in=zr, out=nz);
-
- And(a=ps, b=nz, out=out3);
- And(a=out3, b=instruction[0], out=isjump1);
-
- And(a=ps, b=zr, out=out4);
- And(a=out4, b=instruction[1], out=isjump2);
-
- And(a=ng, b=nz, out=out5);
- And(a=out5, b=instruction[2], out=isjump3);
-
- Or(a=isjump1, b=isjump2, out=isjump4);
- Or(a=isjump3, b=isjump4, out=isjump5);
- And(a=instruction[15], b=isjump5, out=isjump);
-
- Not(in=isjump, out=isnotjump);
-
- PC(in=out2, load=isjump, inc=isnotjump, reset=reset, out[0..14]=pc);
-
- And(a=instruction[15], b=instruction[3], out=writeM);
- //And(a=instruction[15], b=instruction[3], out=out6);
- //DFF(in=out6, out=writeM);
-
-}