1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
import * as doms from '../../shared/utils/dom';
const SCROLL_DELTA_X = 64;
const SCROLL_DELTA_Y = 64;
// dirty way to store scrolling state on globally
let scrolling = false;
let lastTimeoutId: number | null = null;
const isScrollableStyle = (element: Element): boolean => {
let { overflowX, overflowY } = window.getComputedStyle(element);
return !(overflowX !== 'scroll' && overflowX !== 'auto' &&
overflowY !== 'scroll' && overflowY !== 'auto');
};
const isOverflowed = (element: Element): boolean => {
return element.scrollWidth > element.clientWidth ||
element.scrollHeight > element.clientHeight;
};
// Find a visiable and scrollable element by depth-first search. Currently
// this method is called by each scrolling, and the returned value of this
// method is not cached. That does not cause performance issue because in the
// most pages, the window is root element i,e, documentElement.
const findScrollable = (element: Element): Element | null => {
if (isScrollableStyle(element) && isOverflowed(element)) {
return element;
}
let children = Array.from(element.children).filter(doms.isVisible);
for (let child of children) {
let scrollable = findScrollable(child);
if (scrollable) {
return scrollable;
}
}
return null;
};
const scrollTarget = () => {
if (isOverflowed(window.document.documentElement)) {
return window.document.documentElement;
}
if (isOverflowed(window.document.body)) {
return window.document.body;
}
let target = findScrollable(window.document.documentElement);
if (target) {
return target;
}
return window.document.documentElement;
};
const resetScrolling = () => {
scrolling = false;
};
class Scroller {
private element: Element;
private smooth: boolean;
constructor(element: Element, smooth: boolean) {
this.element = element;
this.smooth = smooth;
}
scrollTo(x: number, y: number): void {
if (!this.smooth) {
this.element.scrollTo(x, y);
return;
}
this.element.scrollTo({
left: x,
top: y,
behavior: 'smooth',
});
this.prepareReset();
}
scrollBy(x: number, y: number): void {
let left = this.element.scrollLeft + x;
let top = this.element.scrollTop + y;
this.scrollTo(left, top);
}
prepareReset(): void {
scrolling = true;
if (lastTimeoutId) {
clearTimeout(lastTimeoutId);
lastTimeoutId = null;
}
lastTimeoutId = window.setTimeout(resetScrolling, 100);
}
}
export type Point = { x: number, y: number };
export default interface ScrollPresenter {
getScroll(): Point;
scrollVertically(amount: number, smooth: boolean): void;
scrollHorizonally(amount: number, smooth: boolean): void;
scrollPages(amount: number, smooth: boolean): void;
scrollTo(x: number, y: number, smooth: boolean): void;
scrollToTop(smooth: boolean): void;
scrollToBottom(smooth: boolean): void;
scrollToHome(smooth: boolean): void;
scrollToEnd(smooth: boolean): void;
}
export class ScrollPresenterImpl {
getScroll(): Point {
let target = scrollTarget();
return { x: target.scrollLeft, y: target.scrollTop };
}
scrollVertically(count: number, smooth: boolean): void {
let target = scrollTarget();
let delta = SCROLL_DELTA_Y * count;
if (scrolling) {
delta = SCROLL_DELTA_Y * count * 4;
}
new Scroller(target, smooth).scrollBy(0, delta);
}
scrollHorizonally(count: number, smooth: boolean): void {
let target = scrollTarget();
let delta = SCROLL_DELTA_X * count;
if (scrolling) {
delta = SCROLL_DELTA_X * count * 4;
}
new Scroller(target, smooth).scrollBy(delta, 0);
}
scrollPages(count: number, smooth: boolean): void {
let target = scrollTarget();
let height = target.clientHeight;
let delta = height * count;
if (scrolling) {
delta = height * count;
}
new Scroller(target, smooth).scrollBy(0, delta);
}
scrollTo(x: number, y: number, smooth: boolean): void {
let target = scrollTarget();
new Scroller(target, smooth).scrollTo(x, y);
}
scrollToTop(smooth: boolean): void {
let target = scrollTarget();
let x = target.scrollLeft;
let y = 0;
new Scroller(target, smooth).scrollTo(x, y);
}
scrollToBottom(smooth: boolean): void {
let target = scrollTarget();
let x = target.scrollLeft;
let y = target.scrollHeight;
new Scroller(target, smooth).scrollTo(x, y);
}
scrollToHome(smooth: boolean): void {
let target = scrollTarget();
let x = 0;
let y = target.scrollTop;
new Scroller(target, smooth).scrollTo(x, y);
}
scrollToEnd(smooth: boolean): void {
let target = scrollTarget();
let x = target.scrollWidth;
let y = target.scrollTop;
new Scroller(target, smooth).scrollTo(x, y);
}
}
|